Member-only story

Designing Museum Experiences (DME) Process

Museum Planning
2 min readMar 17, 2022

--

Download the Designing Museum Experiences (DME) Process PDF

The Designing Museum Experiences (DME) process follows the five-part design thinking methodology of Empathize, Define, Ideate, Prototype, and Test. Each of the five stages of museum experience creation has a specialized tool and template for designing inclusive museum experiences.

01 EMPATHIZE Identify your user(s). What are their thoughts? Their emotions? How do they make decisions?

  1. Audience Research
  2. Front-End Evaluation
  3. Empathy Mapping
  4. Personas
  5. Theory of Change Canvas
  6. Positionality

02 DEFINE What is the change you want to create? Fundraising? Increase attendance? Community impact? Define the goals for visitors/users.

  1. Stakeholder Analysis
  2. Audience Segmentation
  3. Project Brief
  4. Lean Canvas
  5. Museum Cycle Canvas (Pre-visit, Visit, Post Visit, Return)
  6. Value Proposition Canvas

03 IDEATE means to “form an idea or conception of.” As you ideate, try to think without restrictions and create solutions called “what ifs.”

--

--

Museum Planning
Museum Planning

Written by Museum Planning

Mark Walhimer is the managing partner of Museum Planning, LLC, and the author of Museums 101 (2015) and Designing Museum Experiences (2021).

No responses yet