Member-only story
Designing Museum Experiences (DME) Process
Download the Designing Museum Experiences (DME) Process PDF
The Designing Museum Experiences (DME) process follows the five-part design thinking methodology of Empathize, Define, Ideate, Prototype, and Test. Each of the five stages of museum experience creation has a specialized tool and template for designing inclusive museum experiences.
01 EMPATHIZE Identify your user(s). What are their thoughts? Their emotions? How do they make decisions?
- Audience Research
- Front-End Evaluation
- Empathy Mapping
- Personas
- Theory of Change Canvas
- Positionality
02 DEFINE What is the change you want to create? Fundraising? Increase attendance? Community impact? Define the goals for visitors/users.
- Stakeholder Analysis
- Audience Segmentation
- Project Brief
- Lean Canvas
- Museum Cycle Canvas (Pre-visit, Visit, Post Visit, Return)
- Value Proposition Canvas
03 IDEATE means to “form an idea or conception of.” As you ideate, try to think without restrictions and create solutions called “what ifs.”